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 Before reporting someone read this.

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IWuvElio
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IWuvElio


Posts : 84
Join date : 2010-09-29
Location : Under Your Bed

Before reporting someone read this. Empty
PostSubject: Before reporting someone read this.   Before reporting someone read this. EmptyWed Sep 29, 2010 2:57 am

When reporting

Also if you there is a hacker don't say your calling a Gm because that would just make them run and delete there character. so just whisper a gm thank you.

If reporting a Ucer see this video to make sure: https://www.youtube.com/watch?v=oku-3...eature=related

Please look at the following before reporting:

Make sure you have correct name written down because there been times where some Gm’s have banned the wrong person or didn’t find them at all due to misspelling there names.

When reporting God-mode:
I know what you’re thinking we know this already but the reports some people give
There was not just enough proof to show that someone is hacking.
Please have proof of ping to prove that it was not lag.

Known Bugs/Glitches:

The replay bug: Most common but yet most mistaken.
A lot of people think they know this when they really don’t.
I know most of you have notice that in replays it sometimes shows
100 Hp and 100 Ap, the person gets hit but you don’t see there health go, then you report them for god mode. Yes this happened many times so I will explain again.
Many times you see in a replay 100 Hp and 100 Ap. You notice someone getting shot at but in the replay it still shows 100 hp you think their hacking. The reason this happens is because the bug makes it so the max Hp and Ap on the replay is 100 (sometimes its 1000 hp and 1000 hp then It comes down to normal). So the 100 points wont go down in the replay unless they receive enough damage to make there hp go below the 100 mark.
Example: donors can have something around 200 hp and 180 ap. But only 100 hp and ap shows up on the replay when their hp goes like 94 then you will start seeing it go down.
So again it will only show going down once you get their Hp under the 100 mark

Client Glitch:
Many people mistook this for UC.
The client glitch happens when your client thinks there is two of the same person in the room. You start seeing them lag in the replay as if they were uc’ing (that side to side twitch). The way to point out the client glitch is simple, watch the replay and listen for doubles meaning when they flip you hear the voice doubling or two slash sounds at once.
Another way is if you see one of them with a lag symbol on there head with 999 ping standing there and another one of them in game moving around. Sometimes it shows on the score board. You may see two of the same person listed. One with 999 ping and one with normal ping

Hp refill bug:
Often is mistaken for the Hp refill hack.
They get shot at and there hp goes up and down (ex. 100 then 90 then 120 ect).
The best way to explain this is duel rooms. Have you ever notice in a duel how the hp bar bounces from full to yellow to light blue to red. Well in replays this sometimes happens.
Their hp bounces until the hits are fully registered in there Hp. This can be caused by lag too
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